Play and breathing - is there a right way?

Can my child use the games for de-escalation or calming play? 

Mightier is best used as a tool to practice cool down techniques outside of moments of intense stress. That is because they need to practice this still for a few months before it becomes more ingrained and accessible in moments when they need it. That being said, sometimes kids do find our games to be helpful when they are worried or when they need a calming tool. Some kids bring our tablet to the airport before they fly or use it to calm down before bed. We love to see kids asking to play the games to help them relax. In these types of situations we encourage them to play as long as they need. We think it is great when kids voluntarily choose to swap a negative behavior, or feeling, with a positive one.

How much should I be reminding my child to take deep breaths during play? Or to keep an eye on the gizmo? 

Parent involvement in the program is highly dependent on your child’s age, development and level of autonomy. We have found that most kids view the tablet as “theirs” and like to play on their own without interference and feedback from parents. However, we realize that many kids need a little help in the beginning learning the tools (such as deep breathing) to bring their heart rate up and down.
  • As a general rule, we encourage parents to help with some of this skill building in the early stages if your child appears to need it.
  • Then, we encourage parents to let their child play and develop mastery on his/her own for the next 4-6 weeks. We have found that, on average, it takes about 30 days of self-guided practice to attain biological changes.
  • After the 4-6 week mark (and certainly before this if the parent feels this is appropriate) we think it can be helpful to remind kids about their in-game learning in the real world.
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